mChat

  • David Attenbruv27 Apr 2017, 02:21
    Larvas are still too OP plz nerf
  • Sidriel27 Apr 2017, 02:24
    I was thinking about how xenos can "hide under" the catwalk. Obviously an oversight that needs to be addressed, but it would be really neat if you could see the xenos under that catwalk if they were climbing through vents.
  • David Attenbruv27 Apr 2017, 02:24
    I got head nudged to death by a Larva. I'm just lacking r o b u s t n e s s
  • Sidriel27 Apr 2017, 02:24
    Unlikely to ever happen, as that task would be coder hell.
  • Sidriel27 Apr 2017, 02:25
    OMG THAT LARVAE KILLED ME IN ONE HIT AND THE GAME WONT LET ME DEFIB REEEE
  • David Attenbruv27 Apr 2017, 02:25
    Well, I somewhat thought of a idea of like, you know how Xenos swallow Monkeys and Marines sometimes to carry them to the Hive. Well how about that as a attempt through the vent. Like if a Marine stands a tile away from the vent, you can drag them in with a low roll chance and drag them through it
  • David Attenbruv27 Apr 2017, 02:26
    I guess that would be stupid cause it'd be vent camping everywhere but, given the game Isolation I thought that perhaps the Xeno could have some sort of inate abillity with Vents
  • Sidriel27 Apr 2017, 02:27
    That would make for some great roleplay, but shitty gameplay.
  • Sidriel27 Apr 2017, 02:27
    Marines would just passive-metaknowledge and stay away from the vents.
  • Sidriel27 Apr 2017, 02:28
    Nobody wants to be that guy who got sucked through a vent and facehugged.
  • David Attenbruv27 Apr 2017, 02:29
    S u c c
  • David Attenbruv27 Apr 2017, 02:32
    In fairness to the passive meta, I think all gameplay is pretty much passively meta'd anyways. Like in the instance that Marines tended to flock across the river instantly before the Fog
  • Jaketeaking27 Apr 2017, 02:49
    I think ive just figured something out. in the shuttle crashes, ive yet to see it breach, either the hull walls or the main ship, i think this is intentional, so marines dont get de-pressurized in addition to all the other clusterfucks that are happening
  • Karmac27 Apr 2017, 02:51
    Breaching was fixed
  • Karmac27 Apr 2017, 02:51
    Outer hulls are no longer acidable either
  • MrJJJ27 Apr 2017, 02:52
    Karmac wrote: Outer hulls are no longer acidable either
    *Tears Of Joy inbound*
  • Jaketeaking27 Apr 2017, 02:53
    Karmac wrote: Breaching was fixed
    wasnt a bug, cant be fixed :)
  • David Attenbruv9 minutes ago
    Think Karmac is saying that it's been edited so that it can't happen again, whether it's a bug or not
  • David Attenbruv8 minutes ago
    Also realised I've been lurking in this chat for what seems like hours now, like a fart that doesn't go out of your room even when you open the window
  • Steelpoint7 minutes ago
    Looking forward to when the escape pods are no longer bugged, they seem to never work when intended.

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