Dead NPC colonists are too unscratched.

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TopHatPenguin
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Re: Dead NPC colonists are too unscratched.

Postby TopHatPenguin » 17 Jul 2016, 09:50

monkeysfist101 wrote:
LordLoko wrote:
monkeysfist101 wrote:We've tossed around making them (clothes included) as one object. It would also cut down on items spawned at round start.


Would be possible to remove their clothes out?

Sometimes I want the stooge's uniform and pretend I'm a liason

It wouldn't be. Besides, the clothes are blood-stained, goop-crusted, and have a gaping hole in the chest. Let's not forget what happens to the digestive tract when someone dies.


Just a small question, any chance of getting some bloodied clothes and goop encrusted clothes for survivors to spawn into? to be able to get that 'survivor' feel?
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Re: Dead NPC colonists are too unscratched.

Postby monkeysfist101 » 17 Jul 2016, 12:08

TopHatPenguin wrote:
monkeysfist101 wrote:
LordLoko wrote:
monkeysfist101 wrote:We've tossed around making them (clothes included) as one object. It would also cut down on items spawned at round start.


Would be possible to remove their clothes out?

Sometimes I want the stooge's uniform and pretend I'm a liason

It wouldn't be. Besides, the clothes are blood-stained, goop-crusted, and have a gaping hole in the chest. Let's not forget what happens to the digestive tract when someone dies.


Just a small question, any chance of getting some bloodied clothes and goop encrusted clothes for survivors to spawn into? to be able to get that 'survivor' feel?

There's a chance indeed.
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Re: Dead NPC colonists are too unscratched.

Postby SagaSword » 17 Jul 2016, 12:54

ShortTemperedLeprechaun wrote:
doodeeda wrote:I think there aren't that many NPC corpses lying around anymore (nexus scientists seem to have disappeared). Most of them are in the caves where they're far away from the action. Brutally mutilated corpses south of the river would really be a nice, small addition to the map.


Marine:"Sir..I..I think you should see this.."
Squad lead:"WHAT IS IT PRI-OH SWEET MOTHER OF GOD! *sounds of vomitting* I-is...is that his head...on his foot?"


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Farya
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Re: Dead NPC colonists are too unscratched.

Postby Farya » 19 Jul 2016, 01:12

Would be neat to add more spawn point for survivors and more possible loadouts for them. Spawn as PMC, doctor, colony director, communication engineer.
And more gore instead of healthy corpses.
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Re: Dead NPC colonists are too unscratched.

Postby MrJJJ » 27 Jul 2016, 06:24

I am just gonna BUMP this, because this is preety much wanted badly
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EXOTICISME
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Re: Dead NPC colonists are too unscratched.

Postby EXOTICISME » 06 Aug 2016, 01:48

ShortTemperedLeprechaun wrote:Marine:"Sir..I..I think you should see this.."
Squad lead:"WHAT IS IT PRI-OH SWEET MOTHER OF GOD! *sounds of vomitting* I-is...is that his head...on his foot?"


"You need to see this!" cliche. +1 sin
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Re: Dead NPC colonists are too unscratched.

Postby ShortTemperedLeprechaun » 06 Aug 2016, 14:05

EXOTICISME wrote:
ShortTemperedLeprechaun wrote:Marine:"Sir..I..I think you should see this.."
Squad lead:"WHAT IS IT PRI-OH SWEET MOTHER OF GOD! *sounds of vomitting* I-is...is that his head...on his foot?"


"You need to see this!" cliche. +1 sin


Heh, I get that joke.
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Re: Dead NPC colonists are too unscratched.

Postby Biolock » 18 Aug 2016, 21:47

Why not leave them alive at round start, for like ten minutes, so the xenos can kill them in any aesthetically pleasing way they want, but at say, ten minutes in, all the survivors die regardless of what happened? This would also mean that they can not be hugged because it takes longer than ten minutes for a queen to be selected, an egg to be fully formed, and the infection to run its course.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
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Re: Dead NPC colonists are too unscratched.

Postby JCdestr0yer » 22 Aug 2016, 20:44

+1 yea more gore
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Re: Dead NPC colonists are too unscratched.

Postby apophis775 » 26 Aug 2016, 18:37

Accepted, this isn't too difficult.
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