Dead NPC colonists are too unscratched.

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TopHatPenguin
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Re: Dead NPC colonists are too unscratched.

Post by TopHatPenguin » 17 Jul 2016, 09:50

monkeysfist101 wrote: It wouldn't be. Besides, the clothes are blood-stained, goop-crusted, and have a gaping hole in the chest. Let's not forget what happens to the digestive tract when someone dies.
Just a small question, any chance of getting some bloodied clothes and goop encrusted clothes for survivors to spawn into? to be able to get that 'survivor' feel?
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Re: Dead NPC colonists are too unscratched.

Post by monkeysfist101 » 17 Jul 2016, 12:08

TopHatPenguin wrote: Just a small question, any chance of getting some bloodied clothes and goop encrusted clothes for survivors to spawn into? to be able to get that 'survivor' feel?
There's a chance indeed.
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Re: Dead NPC colonists are too unscratched.

Post by SagaSword » 17 Jul 2016, 12:54

ShortTemperedLeprechaun wrote: Marine:"Sir..I..I think you should see this.."
Squad lead:"WHAT IS IT PRI-OH SWEET MOTHER OF GOD! *sounds of vomitting* I-is...is that his head...on his foot?"
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Re: Dead NPC colonists are too unscratched.

Post by Farya » 19 Jul 2016, 01:12

Would be neat to add more spawn point for survivors and more possible loadouts for them. Spawn as PMC, doctor, colony director, communication engineer.
And more gore instead of healthy corpses.

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Re: Dead NPC colonists are too unscratched.

Post by MrJJJ » 27 Jul 2016, 06:24

I am just gonna BUMP this, because this is preety much wanted badly

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Re: Dead NPC colonists are too unscratched.

Post by EXOTICISME » 06 Aug 2016, 01:48

ShortTemperedLeprechaun wrote: Marine:"Sir..I..I think you should see this.."
Squad lead:"WHAT IS IT PRI-OH SWEET MOTHER OF GOD! *sounds of vomitting* I-is...is that his head...on his foot?"
"You need to see this!" cliche. +1 sin

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Re: Dead NPC colonists are too unscratched.

Post by ShortTemperedLeprechaun » 06 Aug 2016, 14:05

EXOTICISME wrote: "You need to see this!" cliche. +1 sin
Heh, I get that joke.
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Re: Dead NPC colonists are too unscratched.

Post by Biolock » 18 Aug 2016, 21:47

Why not leave them alive at round start, for like ten minutes, so the xenos can kill them in any aesthetically pleasing way they want, but at say, ten minutes in, all the survivors die regardless of what happened? This would also mean that they can not be hugged because it takes longer than ten minutes for a queen to be selected, an egg to be fully formed, and the infection to run its course.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Re: Dead NPC colonists are too unscratched.

Post by JCdestr0yer » 22 Aug 2016, 20:44

+1 yea more gore

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Re: Dead NPC colonists are too unscratched.

Post by apophis775 » 26 Aug 2016, 18:37

Accepted, this isn't too difficult.
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Re: Dead NPC colonists are too unscratched.

Post by James5734 » 04 May 2017, 10:34

+1 Wait, so they weren't sleeping?
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Re: Dead NPC colonists are too unscratched.

Post by SagaSword » 04 May 2017, 15:08

Why didn't this topic get locked yet? And why are the dead NPCs still unscratched?
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Re: Dead NPC colonists are too unscratched.

Post by Snypehunter007 » 25 Jul 2017, 00:37

Moved to the new GitLab suggestion system.
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