Aliens and metarushing: Should we slow down?

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Nick123q23
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Re: Aliens and metarushing: Should we slow down?

Post by Nick123q23 » 26 May 2017, 19:46

Well, that's what xenomorphs do. They DO kill and infect everything.

But they're SMART and don't throw themselves at a proverbial brick wall to die unless they heavily outnumber the opposition. That's why in the movies, you see aliens sneaking around, probing defenses and seeing what's there to harvest.
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Re: Aliens and metarushing: Should we slow down?

Post by Goliath » 26 May 2017, 20:23

NoahKirchner wrote:They are smart, at least the queen is and all of her subordinates listen to her. But they're not civil in any sense.
Yea I see what you mean.

On the topic of smart aliens, do you think it would be out of character for a queen to surrender when the majority of the hive dies? I suppose she wouldn't know if the humans would spare her or not, and probably just die fighting now that i think of it. But MAN I'd love to see WY capture a queen one day!
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KyleTheCookie
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Re: Aliens and metarushing: Should we slow down?

Post by KyleTheCookie » 17 Jul 2017, 13:23

The aliens should stop rushing survivors too...

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Voldirs
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Re: Aliens and metarushing: Should we slow down?

Post by Voldirs » 19 Jul 2017, 18:58

In the previous round I saw another funny tactic by ayyyyyyys

Just melting down whole nexus with spitter's acid before baldies arrive.

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Re: Aliens and metarushing: Should we slow down?

Post by Karmac » 19 Jul 2017, 19:01

That would give me a fucking anuerism if I ever saw that
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Re: Aliens and metarushing: Should we slow down?

Post by darkwahn » 20 Jul 2017, 15:36

Voldirs wrote:In the previous round I saw another funny tactic by ayyyyyyys

Just melting down whole nexus with spitter's acid before baldies arrive.
That seems like it would take way too long to be effective.
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Re: Aliens and metarushing: Should we slow down?

Post by Skimmy2 » 20 Jul 2017, 16:00

Voldirs wrote:In the previous round I saw another funny tactic by ayyyyyyys

Just melting down whole nexus with spitter's acid before baldies arrive.
I would love to see them do that to a smaller building, if anything then for the situation of "Command, Hydro doesint exist!"
Or "where the fuck is the bar!?" When Marines consult their maps.

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Re: Aliens and metarushing: Should we slow down?

Post by Crab_Spider » 20 Jul 2017, 16:16

Skimmy2 wrote:I would love to see them do that to a smaller building, if anything then for the situation of "Command, Hydro doesint exist!"
Or "where the fuck is the bar!?" When Marines consult their maps.
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Re: Aliens and metarushing: Should we slow down?

Post by misto » 02 Aug 2017, 08:35

melting down too many walls isnt necessarily a great move, as xenos. leaving some intact to sneak behind and take cover behind is best. unless you have a stack of boilers ready and theres no snipers or cas left.

ive seen people complain in deadchat about marines "metarushing" the tablefort and caves and stomping out the xenos, but i feel this is mostly due to sloppy xeno leadership being too eager to confront marines in the open at the river/tablefort the moment the fog drops and being shocked when they remember that bullets can hurt. well, that combined with the fact that xeno gameplay is so unpopular that there can easily be more ssd larvas than active xenos at certain times of day

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Re: Aliens and metarushing: Should we slow down?

Post by Casany » 02 Aug 2017, 11:00

misto wrote:I've seen people complain in deadchat about marines "metarushing" the tablefort and caves and stomping out the xenos, but i feel this is mostly due to sloppy xeno leadership being too eager to confront marines in the open at the river/tablefort the moment the fog drops and being shocked when they remember that bullets can hurt. well, that combined with the fact that xeno gameplay is so unpopular that there can easily be more ssd larvas than active xenos at certain times of day
This is COMPLETELY true. I went queen last night and spent 15 minutes trying to get my xenos to fall back into the caves where we could easily win. We would have won on the open field but this way was much easier. We tricked the marines into thinking we were retreating and lured them to the sand temple where I came out of a door, screeched as two boilers threw acid, and we took out the entire attacking force. It took 3 minutes to do this while the open field tactic would have taken so much longer. Aliens need to learn to use their advantage in tight spaces to their advantage. I always try to stop the aliens from fighting on the river if i can
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Re: Aliens and metarushing: Should we slow down?

Post by Jackie Estegado » 02 Aug 2017, 12:09

I personaly stand for drawn out skirmishes, prettymuch everywhere north of river. Because then ays like me can simply decimate the marines in the colony and most marines who have a bone broken and try to medevac will end up dead, then if the skirmish goes on for a good hour the marines will soon find that apart from a few marines on the Sulaco they are all that is left, the ays have them surounded and the only source of supply will be supply drops which need atleast half competent req staff for it to work.

The draw in to kill doesn't always work and if the marines are cowards they will just retreat once they have 10 dead marines from an assault and now you are the one that has to attack them in their autism fort.
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