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Sleepy's Application for Commander

Posted: 15 May 2017, 16:26
by El Defaultio
Byond ID: ElDefaultio

Player name you use the most: Vanechka "Sleepy" Penkina

Make a list of links to all of your applications and (job)ban appeals, including whitelist and staff apps, within the last year. Also, provide "Ban reason; Verdict" beside each (job)ban link:

Do you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?
Yep, I do.

Why should you be whitelisted?
I personally think I should be whitelisted because I think when it comes to the map, tactics, and general understanding of command I am generally competent and above. I have played several XO/BO games where I would end up being the acting commander, and I have won all of them, even if that doesn't really matter since we're not here to win. I feel like I would be a good fit as a commander because I try to stay chatty with all squads as an XO, which will carry over to how I play CO. I am also confident in my ability to be able to put together a good, informative briefing without being overly long and boring. On top of this, I believe I would be able to shake somethings up instead of meta that is slowly beginning to take root in every commander's strategy.

Onto how I would play as a commander, my focus is mainly keeping spirits high, and the squads well supplied and oiled up for anything. Most commanders I see are extremely brutal and zealous in their demands of compliance and obedience of all marines and SLs, whereas I would like to take a different approach. I would much prefer to paint a broad stroke for orders, allowing wiggle room for SLs and marines to work with, rather than the needle sharp precision orders other commanders create causing anger against command and bad feelings. I would work with my ground side SLs to create good and fitting orders, while attempting to keep the morale high. I would always try to keep talking with the SLs and have them be my adivisors as well, since they know the battlefield better than I, and their advice would always be appreciated. Additionally, I would attempt to keep in touch with groundside marines via the use of command announcements.

Any questions I can answer ASAP, cheers.

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 16:27
by NoahKirchner
no ur literally shit -1

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 16:28
by El Defaultio
NoahKirchner wrote:no ur literally shit -1

thank

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 16:28
by Casany
-1, who?

But really, I'll +1. Seems like a good player, and actually made an application

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 16:30
by elantzb
+1 not a shitler

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 16:33
by TheMaskedMan2
Stole my favorite MRE -1

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 16:50
by RedOktober12
My only concern is, will Sleepy require a box to give briefing, lest the marines overlook her microscopic stature? Not sure someone that small can command respect.

Otherwise,an okay player I guess. Wouldn't trust with my dog, however.

Re: Sleepy's Application for Commander

Posted: 15 May 2017, 17:40
by NescauComToddy
Known, and respectable player. Even if your behavior is not suitable in the Forum, I believe that you would be a great commander. About your critique on current leaders, I completely agree and would love to see a change in leadership style and personality in them. With a little determination, I assume you can start this long-term variation. Good luck in your application.

Re: Sleepy's Application for Commander

Posted: 17 May 2017, 14:14
by Symbiosis
+1.

You understand the game and your RP is on point. Easy +1.

Re: Sleepy's Application for Commander

Posted: 17 May 2017, 15:09
by TheMusician321
+1, caught me and kyomi escaping on an erping escaping in a pod together, the first thing he said was 'banned', i like him already.

Re: Sleepy's Application for Commander

Posted: 17 May 2017, 17:15
by Imperator_Titan
TheMusician321 wrote: escaping on an erping escaping in a pod together


w a t.


Anyways, +1, good player and knows how to arr-pee.

Re: Sleepy's Application for Commander

Posted: 17 May 2017, 20:17
by TheMusician321
Imperator_Titan wrote:w a t.


Anyways, +1, good player and knows how to arr-pee.



Me and Kyomi were running from xenos, the poor standard who was with us got mauled and we left him to die like the cowards we are, we ran into the PO's pod, hid inside and launched it, the moment we do we see an LOOC from Eldefaultio saying 'banned', to which kyomi just facepalmed and hid in the cryotube leaving me to spend the rest of the round all alone which I used to sing the combat engineer's cadence.

Re: Sleepy's Application for Commander

Posted: 18 May 2017, 10:38
by Imperator_Titan
TheMusician321 wrote:Me and Kyomi were running from xenos, the poor standard who was with us got mauled and we left him to die like the cowards we are, we ran into the PO's pod, hid inside and launched it, the moment we do we see an LOOC from Eldefaultio saying 'banned', to which kyomi just facepalmed and hid in the cryotube leaving me to spend the rest of the round all alone which I used to sing the combat engineer's cadence.


I was actually referring to your sense of wording which made absolutely no sense.

Re: Sleepy's Application for Commander

Posted: 18 May 2017, 17:05
by Tysonix
Served under her when she was XO once and found her competent, I am 95% sure she is no baldie.

Re: Sleepy's Application for Commander

Posted: 18 May 2017, 17:17
by El Defaultio
Casany wrote:-1, who?

But really, I'll +1. Seems like a good player, and actually made an application

ya idk who this person is but they seem like a good predator so I'll gibe +1
Thanks for the kind words and numbers.
elantzb wrote:+1 not a shitler

thats what the government wants u to think
Thanks for the kind words and numbers, try not to miss the SM
TheMaskedMan2 wrote:Stole my favorite MRE -1

it was for the greater good, to shed some pounds
I would give you my thanks, but you would probably eat them.
RedOktober12 wrote:My only concern is, will Sleepy require a box to give briefing, lest the marines overlook her microscopic stature? Not sure someone that small can command respect.
Otherwise,an okay player I guess. Wouldn't trust with my dog, however.

Actually, I have raised the entire command box to be two feet higher, and have lowered the briefing area to be two feet lower. No downsides.
Danke for the kind words, Pepper.
NescauComToddy wrote:Known, and respectable player. Even if your behavior is not suitable in the Forum, I believe that you would be a great commander. About your critique on current leaders, I completely agree and would love to see a change in leadership style and personality in them. With a little determination, I assume you can start this long-term variation. Good luck in your application.

I'm not sure how my behaviour is not suitable for the forums, but alright.
I appreciate the kind words in regards of leadership and personality, and I hope I will be able to start a new trend.
Josephs477 wrote:+1.

You understand the game and your RP is on point. Easy +1.

idk what game im actually playing lol, whats rP?
Thanks for the kind numbers.
TheMusician321 wrote:+1, caught me and kyomi escaping on an erping escaping in a pod together, the first thing he said was 'banned', i like him already.

Banned.
Imperator_Titan wrote:w a t.


Anyways, +1, good player and knows how to arr-pee.

Thank you for the kind words and I'll take your word that I know how to pee.
TheMusician321 wrote:Me and Kyomi were running from xenos, the poor standard who was with us got mauled and we left him to die like the cowards we are, we ran into the PO's pod, hid inside and launched it, the moment we do we see an LOOC from Eldefaultio saying 'banned', to which kyomi just facepalmed and hid in the cryotube leaving me to spend the rest of the round all alone which I used to sing the combat engineer's cadence.

Imperator_Titan wrote:I was actually referring to your sense of wording which made absolutely no sense.

pls stop erping, this is a christian application. stop PlS
Tysonix wrote:Served under her when she was XO once and found her competent, I am 95% sure she is no baldie.

My plan has worked, I am totally bald! Mwhahahaha!
Thanks for the kind words.

Re: Sleepy's Application for Commander

Posted: 18 May 2017, 18:47
by pixiestik
+1

Good player, good roleplayer. Dunno what else to say that hasn't been already said.

Re: Sleepy's Application for Commander

Posted: 19 May 2017, 22:04
by driecg36
-1

I didnt see this get posted until now

Re: Sleepy's Application for Commander

Posted: 20 May 2017, 12:39
by Karmac
crab voted no kek

Re: Sleepy's Application for Commander

Posted: 20 May 2017, 21:38
by Mister Jeether
Pretty tired right now so i'm gonna make this short.
I haven't seen you in IC enough times to giva a concrete answer if you are a good player or not, you ARE a good staff member, but CO application's require being a good player it'self, so i'm making 3 situations for you that all COs would have to deal sometime in their life.

1: The marines have been wiped out by the Xenos and lost the planet, they are blaming command and mainly, you by their comrade death's, causing a mutiny, you have your trusty WO and 2 MPs on CIC and 2 SOs with you, the mutineers are just outside, what would you do?

2: The marines have been wiped out by xenos and the Almayer is being boarded, what would you do?

3: Some shit-ass stuff happened with MPs and CL and now, a PMC squad arrived and they are almost breaking a gun-fight infront of CL's office with the MPs, what would you do?

Re: Sleepy's Application for Commander

Posted: 20 May 2017, 22:28
by El Defaultio
Mister Jeether wrote:Pretty tired right now so i'm gonna make this short.
I haven't seen you in IC enough times to giva a concrete answer if you are a good player or not, you ARE a good staff member, but CO application's require being a good player it'self, so i'm making 3 situations for you that all COs would have to deal sometime in their life.

1: The marines have been wiped out by the Xenos and lost the planet, they are blaming command and mainly, you by their comrade death's, causing a mutiny, you have your trusty WO and 2 MPs on CIC and 2 SOs with you, the mutineers are just outside, what would you do?

2: The marines have been wiped out by xenos and the Almayer is being boarded, what would you do?

3: Some shit-ass stuff happened with MPs and CL and now, a PMC squad arrived and they are almost breaking a gun-fight infront of CL's office with the MPs, what would you do?


1: I would attempt to ease the mutineers as best as I can, and see what loyal staff I still have left with me. Assuming the mutiny is small, I can quickly tell the MPs, (WO included), to head over to security and acquire the proper tools to handle a small scale riot, (flash bangs etc). If it's a mutiny that has divided the marines 50/50, I would attempt to have an improntu peace conference of sort, because we need everyone we can get. I would not be past giving up my command if it allowed for the mission to go on ICly, but I would do everything in my power to ensure either I, or someone trustworthy retained command and guided the rest of the operation to a success. Lets say the mutineers have put me into a position where I must be hostile, even if it's not the thing I would attempt to do. My first order would be to open the armouries, and see about setting up some flipped tables are the very minimum. I would also make a command announcement stating what is happening, perhaps some loyalist marines would be able to help up. The idea would be to hold out long enough in the CIC to either defuse the situation, be ready to incapacitate all of them if needed, or die in a blaze of glory, or perhaps for loyalist marines to handle the problem.

What would I do with the mutineers afterwards: If it was a peaceful mutiny that was handled quietly, I would imprison them and attempt to give them the gentlest sentence possible. I would personally talk to the head mutineer in a cell if applicable. If they opted for violence, and no one was seriously wounded or killed, I would end up permabrigging every mutineer as they are a serious risk to the ship and the safety of it. If it escalated to a fight and people died, I would not put it past myself to execute the head mutineer, if not everyone involved in the mutiny.

2: Depending on the marine count, my strategy would change. However, to start off I would send a message to USCM High Command that we are being boarded, elevate the security level to red, and send out a distress beacon. After that, I will try to get every civilian out of dodge if possible, because hey, they didn't sign up for this shit:

If I had a solid amount of marines, enough to combat the ayylien menace, I would set up a staging point at probably always medical given the importance of it, or if needed somewhere else. I would grab my smartgun and my commander gear, and see about leading an offence against the xenos. I would also order a bridge staffer to activate self destruct, and have the MPs guard it - only as a precaution given the nature of the event. If we were making solid ground, and our losses were low, I would tell them to cancel self destruct. If I had a low amount of man power, the plan would revolve around securing upper engineering, and the hallways around Self-Destruct. I would try to get every single person avaliable to defend, and strongly recommend against evaccing as they must honour the marine corps and allahu akbar. If we were to start to push them back, I would keep my bridge staff and perhaps an MP in the room to be ready to push the button, whilst I leaded the counter attack against them. Assuming all goes well, the aliens are dead either way.

3:
I would address the MPs to back up as much as possible, but keep their stuns close to reach. I would address the PMCs and the CL over the command channel about having a meeting in his office to resolve this problem. If possible, I would concede to his demands, as long as it didn't result in anyone dead or dying. If the PMCs are unga dunga, I would order every avaliable marine Aly side to combat the threat, but keep the CL alive if possible. Assuming they're holding out in the CLs office with the shutters closed, I would prep a small group in front of the shutters, and a small group in the maintenance tunnel in the back room. I would also see about C4ing directly into the CLs personal room, and swarming in through the front and the back.

Assuming all went well, we've got a few KIA and wounded, but the CL is safe and good hands, I would bring him to the bridge. I would question why he did it, and as per my W-Y relations, I would accidentally execute him for his crimes with a flamethrower.

Amen.

Re: Sleepy's Application for Commander

Posted: 21 May 2017, 12:34
by Mister Jeether
El Defaultio wrote:1: I would attempt to ease the mutineers as best as I can, and see what loyal staff I still have left with me. Assuming the mutiny is small, I can quickly tell the MPs, (WO included), to head over to security and acquire the proper tools to handle a small scale riot, (flash bangs etc). If it's a mutiny that has divided the marines 50/50, I would attempt to have an improntu peace conference of sort, because we need everyone we can get. I would not be past giving up my command if it allowed for the mission to go on ICly, but I would do everything in my power to ensure either I, or someone trustworthy retained command and guided the rest of the operation to a success. Lets say the mutineers have put me into a position where I must be hostile, even if it's not the thing I would attempt to do. My first order would be to open the armouries, and see about setting up some flipped tables are the very minimum. I would also make a command announcement stating what is happening, perhaps some loyalist marines would be able to help up. The idea would be to hold out long enough in the CIC to either defuse the situation, be ready to incapacitate all of them if needed, or die in a blaze of glory, or perhaps for loyalist marines to handle the problem.

What would I do with the mutineers afterwards: If it was a peaceful mutiny that was handled quietly, I would imprison them and attempt to give them the gentlest sentence possible. I would personally talk to the head mutineer in a cell if applicable. If they opted for violence, and no one was seriously wounded or killed, I would end up permabrigging every mutineer as they are a serious risk to the ship and the safety of it. If it escalated to a fight and people died, I would not put it past myself to execute the head mutineer, if not everyone involved in the mutiny.

2: Depending on the marine count, my strategy would change. However, to start off I would send a message to USCM High Command that we are being boarded, elevate the security level to red, and send out a distress beacon. After that, I will try to get every civilian out of dodge if possible, because hey, they didn't sign up for this shit:

If I had a solid amount of marines, enough to combat the ayylien menace, I would set up a staging point at probably always medical given the importance of it, or if needed somewhere else. I would grab my smartgun and my commander gear, and see about leading an offence against the xenos. I would also order a bridge staffer to activate self destruct, and have the MPs guard it - only as a precaution given the nature of the event. If we were making solid ground, and our losses were low, I would tell them to cancel self destruct. If I had a low amount of man power, the plan would revolve around securing upper engineering, and the hallways around Self-Destruct. I would try to get every single person avaliable to defend, and strongly recommend against evaccing as they must honour the marine corps and allahu akbar. If we were to start to push them back, I would keep my bridge staff and perhaps an MP in the room to be ready to push the button, whilst I leaded the counter attack against them. Assuming all goes well, the aliens are dead either way.

3:
I would address the MPs to back up as much as possible, but keep their stuns close to reach. I would address the PMCs and the CL over the command channel about having a meeting in his office to resolve this problem. If possible, I would concede to his demands, as long as it didn't result in anyone dead or dying. If the PMCs are unga dunga, I would order every avaliable marine Aly side to combat the threat, but keep the CL alive if possible. Assuming they're holding out in the CLs office with the shutters closed, I would prep a small group in front of the shutters, and a small group in the maintenance tunnel in the back room. I would also see about C4ing directly into the CLs personal room, and swarming in through the front and the back.

Assuming all went well, we've got a few KIA and wounded, but the CL is safe and good hands, I would bring him to the bridge. I would question why he did it, and as per my W-Y relations, I would accidentally execute him for his crimes with a flamethrower.

Amen.


*Golfclap*

+1

Re: Sleepy's Application for Commander

Posted: 21 May 2017, 12:47
by Jdobbin49
So you have said that you would keep in contact and such with marines and the planet and what not but how would you deal with people on the ship. When it comes to the med staff how would you keep in contact and stay updated on the medical situation?

Re: Sleepy's Application for Commander

Posted: 21 May 2017, 12:50
by El Defaultio
Jdobbin49 wrote:So you have said that you would keep in contact and such with marines and the planet and what not but how would you deal with people on the ship. When it comes to the med staff how would you keep in contact and stay updated on the medical situation?


You're gonna need to give me a sentence I can comphrend with a quote or a reference.

Re: Sleepy's Application for Commander

Posted: 21 May 2017, 12:58
by Jdobbin49
El Defaultio wrote:You're gonna need to give me a sentence I can comphrend with a quote or a reference.

Ok for example a round is going on and you're playing commander obviously your main priority is going to be on your marines and guiding them but you also command the ship and need to make sure everything is going fine and dandy throughout. Do you focus all your time on the marines or periodically check up on say the progress of engineering to make sure everything is running smoothly and asking about med bay if there have been any fatalities. I'm just wondering because a good commander needs to command his WHOLE ship not just the marines.

Re: Sleepy's Application for Commander

Posted: 21 May 2017, 13:03
by El Defaultio
Jdobbin49 wrote:Ok for example a round is going on and you're playing commander obviously your main priority is going to be on your marines and guiding them but you also command the ship and need to make sure everything is going fine and dandy throughout. Do you focus all your time on the marines or periodically check up on say the progress of engineering to make sure everything is running smoothly and asking about med bay if there have been any fatalities. I'm just wondering because a good commander needs to command his WHOLE ship not just the marines.


I would delegate the heads of departments to do their job and make sure their departments are running effectively. I would periodically check over their comms verbally to see what needs to be done.
For the most part, I will let the CE/CMO relay information and handle their department.