Fritigern wrote:Research update was a failure. Best thing about the role is still the grenades, doing anything else is a waste of time.
Research only fail because you have two Researcher on a 100 round, whereas one of the Researcher might be sticking around to play BobNye the Science guy.
What I think Researcher should be able to do:
Current Xeno Research Goodies problem: 1) ALIEN EXPLOSION = HA HA, FUN AS HELL. 2) Production of Xeno bi-products: Supplies vs Demand.
Chem Nade: As much I hate to hear how awful it is, it should not melt Sulaco, but it should still be a Bio weapon against Xeno. (eh Nano-bomb Kek)
(optional)Mech: Deal with it, it is actually useful, I meant the Powerloader, would be nice to see another Powerloader, Who: CL, Armoury, Engineer(EVA(shit happen)), Still Mech is a whole lot easier to take on if Xeno gang up, and if anyone willing you can create a sound, though it already robust by a margin of one Powerloader.
PS: Before respond to Mech, I simply stated what I had observed as an RO, who had to used the Powerloader during another Xeno bleach into Engineer, Powerloader get wreck.
PSS: Optional, what I meant is Current Xeno bi-products need more quantities reliable quality products. Chem nade is up to play, another Powerloader if you think you are ready for some touch duty work.