Predator Yautja Tab: crafting

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Sarah_U.
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Re: Predator Yautja Tab: crafting

Postby Sarah_U. » 03 Dec 2016, 20:32

It's not gonna die, it's stickied so it's in the list of things to be reviewed for acceptation / implementation.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be

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Lucius Jones
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Re: Predator Yautja Tab: crafting

Postby Lucius Jones » 05 Jan 2017, 07:20

-1? This is a huge buff to predators, and they are already pretty damn powerful with a good player and base behind them
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Casany
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Re: Predator Yautja Tab: crafting

Postby Casany » 05 Jan 2017, 08:38

Lucius Jones wrote:-1? This is a huge buff to predators, and they are already pretty damn powerful with a good player and base behind them


I see where your coming from but contrary to the belief that all predators just want to murderbone they won't use the tools their given to just kill indescrimamently, and if they do they get removed from the whitelist.
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Sarah_U.
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Re: Predator Yautja Tab: crafting

Postby Sarah_U. » 05 Jan 2017, 12:18

What Casany said. If predators start murderboning they IMMEDIATELY get warned/removed from the whitelist. Predators are having a few tweaks planned due to them being unfinished on the dev side and requiring some adjustment. Having a crafting system in place would allow them to, for example, craft traps and effigies to prevent attack on the lodge or trap preys rather than brutally assault them.

All in all, this wouldn't be the out of the blue suggestion that'd buff predators, but one that gives them more leeway and mobility on their gamestyle and development... Thus, you'd actually possibly see less combat from them and more roleplay and interaction.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be

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CrimsonAerospace
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Re: Predator Yautja Tab: crafting

Postby CrimsonAerospace » 11 Jan 2017, 22:35

Toroic wrote:I like this idea, and when I suggested it in minichat figured it would go like this:

Runners: weak knife, marine combat knife eqivalent

Sentinels: throwable neurotox sac

Drones: nothing, shameful.

Hunters: short sword from tail

Spitters: set of neurotox grenades

Hivelord: consumable that restores plasma stores

Carrier: set of nutrient rich tubes

Crusher: head crest riot shield (high bullet and explosive resist)

Ravager: set of ravager claw swords (superior to other pred weapons)

Prae: acid spit proof armor

Queen: combine with facemask, grants immunity to screech



If you're looking for an idea for Drones, maybe you can turn their tail into a whip or something? That'd be damn awesome, a xeno-tail whip that slices real bad.

+1 though, neat idea.
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forwardslashN
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Re: Predator Yautja Tab: crafting

Postby forwardslashN » 14 Feb 2017, 11:36

Denied. No one is going to work on this, and it has been around forever.
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