Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post your brilliant ideas here, or complain about how nothing works.
Locked
User avatar
HalfdeadKiller
Registered user
Posts: 468
Joined: 15 Oct 2014, 13:17

Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by HalfdeadKiller » 24 Nov 2016, 16:12

Summary (a quick, 2-3 sentence summary): Pretty much automatically toggle the 'New players may no longer enter the game.' thing that prevents people from joining as a marine when the evac shuttle is called.

Benefits (How this will benefit the server and game as a whole): Should kinda help the round end once the shuttle is called.

Details (Description of how you think this would work, the benefits, etc): Not sure if I can add anymore things to this. I am looking forward to what others think about the idea, not sure if it is a good idea or not. Just throwing it out there.

Implementation (Optional, if you have an idea how to implement it): Code

User avatar
Rain7x
Registered user
Posts: 287
Joined: 09 Aug 2015, 19:07
Location: Arkansas
Byond ID: Rain7x
Contact:

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Rain7x » 24 Nov 2016, 16:14

I mean, usually mods and admins toggle this every round when the Aliens take control of Cryo. Not usually when the shuttle is called, but I guess it makes sense

+1
Image
Image

User avatar
TopHatPenguin
Community Contributor
Community Contributor
Posts: 2325
Joined: 14 Dec 2014, 18:06
Location: Forever Editing The Wiki.
Byond ID: TopHatPenguin
Contact:

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by TopHatPenguin » 24 Nov 2016, 16:28

Would be good for the times when staff are busy dealing with other stuff. +1
Image
Image
Image
Image
That guy called Wooki.
Resident Santa.
(THP)

User avatar
Arachnidnexus
Donor
Donor
Posts: 449
Joined: 04 Sep 2015, 20:50

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Arachnidnexus » 24 Nov 2016, 16:29

+1

Doesn't hurt in any way and frees staff to deal with other things if they're occupied.

User avatar
Jroinc1
Registered user
Posts: 978
Joined: 10 May 2016, 22:32
Location: Changes too rapidly
Byond ID: Jroinc1

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Jroinc1 » 24 Nov 2016, 16:30

+1
I mean, evac's coming. Let's add a downside to it.
Mentor-
3 Nov 16-15 Jan 17

Atmos bombs built- 16
Hull breaches repaired- 6
Charged SMs manually dragged to space- 2
Backup tcomms systems set- 4
SM de-lamination weapons detonated- 0
Times I've burned half the ship to a crisp- 5
Times I've burned half the ship to a crisp ACCIDENTALLY- 2
Engine SMs de-laminated on my watch- 0

Upper deck engines made-1
Lower deck engines made-1

Total kills with SM- 6

Most surgeries done at once- 3
Most anesthetic tanks used in a round- 3
Most surgeries done using only personal supplies- 37
Most perdiox made w/in 5 min of roundstart- 540u

User avatar
Snypehunter007
Admin
Admin
Posts: 2581
Joined: 02 Dec 2015, 17:14
Location: Georgia
Byond ID: Snypehunter007
Contact:

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Snypehunter007 » 19 Jan 2017, 10:25

I don't see the need for this.

Anyone else want this?
► Show Spoiler
Staff History:
► Show Spoiler

User avatar
forwardslashN
Community Contributor
Community Contributor
Posts: 2489
Joined: 14 Dec 2015, 23:12
Byond ID: forwardslashN

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by forwardslashN » 19 Jan 2017, 16:00

Stickied.
Image
The ambivalent giant white baldie in a jungle near you.

User avatar
Swagile
Registered user
Posts: 1047
Joined: 19 Jan 2017, 11:56
Byond ID: Swagile

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Swagile » 19 Jan 2017, 17:42

This should be activated for when xenos invade the Sulaco, not when evac is called.

Thats usually when its activated anyway by administration from what ive seen when I have played.
Image

User avatar
laserdogbad
Registered user
Posts: 37
Joined: 27 Dec 2016, 21:22
Byond ID: laserdog

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by laserdogbad » 20 Jan 2017, 01:29

-1 lets less players play the game

User avatar
Boltersam
Registered user
Posts: 1539
Joined: 22 Feb 2015, 05:43
Location: The Great Dimension Of Leprechauns
Byond ID: Boltersam
Steam: Boltersam

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Boltersam » 20 Jan 2017, 02:30

laserdogbad wrote:-1 lets less players play the game
Admins would still do it. This suggestion just makes it automatic.
Anything you can do, I can do better, sooner or later I'm greater than you.

User avatar
Sarah_U.
Registered user
Posts: 1277
Joined: 24 Apr 2016, 07:19

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Sarah_U. » 20 Jan 2017, 02:56

+1, it actually states that the cryo'd personal are being embarked, sooo...

All in all, it's convenient for staff and realist.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler

User avatar
wastedfate
Registered user
Posts: 75
Joined: 16 Dec 2015, 04:01

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by wastedfate » 21 Jan 2017, 20:57

+1 Since we often have no admins online late at night, I'm all for automating any standard procedure that can be.
Image

User avatar
shyshadow
Registered user
Posts: 487
Joined: 03 Jan 2017, 18:19
Location: In a Toaster
Byond ID: ShyShadow

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by shyshadow » 04 Feb 2017, 01:52

Honestly, this wouldn't hurt, like at all, it just makes sense TBH. +1
Image
^^^^Certified Neckbeard^^^^

Nightcaper
Registered user
Posts: 75
Joined: 08 Sep 2016, 00:17
Byond ID: Nightcaper

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Nightcaper » 08 Feb 2017, 02:30

+1, anything I had to add has already been said above.

User avatar
Imperator_Titan
Registered user
Posts: 326
Joined: 05 Oct 2016, 13:14
Byond ID: Imperator_Titan

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Imperator_Titan » 15 Feb 2017, 15:34

+1, when admins forget to lock new-joins, they get slaughtered or they delay the round even more.

User avatar
Butterrobber202
Registered user
Posts: 617
Joined: 15 Mar 2015, 22:52
Location: In a Super Secret Nerd Underground Bunker

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Butterrobber202 » 18 Feb 2017, 19:32

+1

Good idea
the alien drone (848) has been robusted with the emergency toolbox by Johnny 'Snowball' Redem!
► Show Spoiler
► Show Spoiler

User avatar
adamkad2
Registered user
Posts: 145
Joined: 04 Jan 2017, 16:19
Byond ID: adamkad1

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by adamkad2 » 19 Feb 2017, 12:31

I really dig this. If admins wont have to bother with this they can focus on more important stuff +1
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

User avatar
MauroVega
Registered user
Posts: 574
Joined: 24 Apr 2015, 16:28
Location: Argentina
Byond ID: MauroVega

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by MauroVega » 19 Feb 2017, 17:57

Well,now mods can lock the late join
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War

Image

User avatar
MrJJJ
Registered user
Posts: 1912
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by MrJJJ » 07 Mar 2017, 00:07

+1 so that mods don't have to manually do it

User avatar
Sarah_U.
Registered user
Posts: 1277
Joined: 24 Apr 2016, 07:19

Re: Automatic 'New players may no longer enter the game' when Evac shuttle called.

Post by Sarah_U. » 28 Apr 2017, 11:34

Highly feasible with the current setup imo. Punishes the marines if they try to evac too soon and easely implementable. Still giving my +1.
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
► Show Spoiler

Locked