Embrace the Suck

Generic, on-topic discussion about Colonial Marines.
User avatar
Forst
Registered user
Posts: 43
Joined: 17 May 2017, 08:45
Byond ID: Joseph Frost

Re: Embrace the Suck

Post by Forst » 26 Nov 2017, 11:03

If you're gonna bring simple mobs into this, why not have like a blob overmind to control them?
My avatar is a Lamia.

User avatar
TheDonkified
Mentor
Mentor
Posts: 313
Joined: 11 Dec 2016, 19:02
Byond ID: TheDonkified

Re: Embrace the Suck

Post by TheDonkified » 28 Nov 2017, 20:38

100 xenos vs 20 players. I mean, there wouldn't be that much salt if the round last for less than an hour, but I feel a round longer than an hour where xenos could easily wipe out the marines would be more forced than fun.
Lother Jones Szer Nacly

Skimmy2
Registered user
Posts: 201
Joined: 19 May 2017, 00:53
Byond ID: Skimmy2

Re: Embrace the Suck

Post by Skimmy2 » 28 Nov 2017, 21:25

TheDonkified wrote:
28 Nov 2017, 20:38
100 xenos vs 20 players. I mean, there wouldn't be that much salt if the round last for less than an hour, but I feel a round longer than an hour where xenos could easily wipe out the marines would be more forced than fun.
Make it so xenos cant tackle or stun and im in
Steve Humason : Squad Leader, Military Police, Squad Marine
Chroma Tuflos : Pilot Officer, Corporate Liaison

User avatar
Gnorse
Registered user
Posts: 141
Joined: 25 Dec 2016, 13:06
Location: Middle of bum-fuck nowhere, Africa.
Byond ID: Gnorse
Steam: Gnorse2

Re: Embrace the Suck

Post by Gnorse » 01 Dec 2017, 06:24

Skimmy2 wrote:
28 Nov 2017, 21:25
Make it so xenos cant tackle or stun and im in
BUT MUH TACKLESPAM AND NEUROSPAM.
But seriously, take out the xeno's ability to tackle-spam or neuro-spam and they're done for.
1+ would play
"I AM A GOD AND NO ONE CAN TELL ME OTHERWISE !" -LCPL 'DOA'
Oussama 'DOA' Neghiz : viewtopic.php?f=91&t=15550

Image

USCM : Proud Smartgunner/Specialist/SL/Standard. Executive Officer If I'm feeling spicy.
Xeno (Rarely) : Praetorian, Ravager, Crusher, Spitter
Charlie Squad best squad

JMJ_99
Registered user
Posts: 8
Joined: 25 Nov 2016, 23:14
Byond ID: JMJ_99

Re: Embrace the Suck

Post by JMJ_99 » 03 Dec 2017, 06:38

Please make this something every player needs to see

User avatar
Bath Salts Addict
Registered user
Posts: 86
Joined: 21 Nov 2015, 13:14

Re: Embrace the Suck

Post by Bath Salts Addict » 03 Dec 2017, 07:51

True robustness is not just a measure of how high your bodycount is.

True robustness is a measure of how spectacularly you die, and how memorable you become to others.

User avatar
Heckenshutze
Mentor
Mentor
Posts: 871
Joined: 17 Apr 2016, 03:52
Location: Caracas
Byond ID: Heckenshutze

Re: Embrace the Suck

Post by Heckenshutze » 03 Dec 2017, 23:02

Bath Salts Addict wrote:
03 Dec 2017, 07:51
True robustness is not just a measure of how high your bodycount is.

True robustness is a measure of how spectacularly you die, and how memorable you become to others.
If I die in an amazing way every round doesn't make me "robust"


Just fun to watch.

Either way, remember this: ROBUST PEOPLE DOESN'T PLAY CM13
This user plays as Ruben Dario / Makauu'Rel and Shepherd.

User avatar
Vispain
Registered user
Posts: 25
Joined: 13 Sep 2017, 19:43
Location: USA Interwebs
Byond ID: Vispain

Re: Embrace the Suck

Post by Vispain » 04 Jan 2018, 17:30

Bath Salts Addict wrote:
03 Dec 2017, 07:51
True robustness is not just a measure of how high your bodycount is.

True robustness is a measure of how spectacularly you die, and how memorable you become to others.
This is what it a "Good Death" is. It's also why marines either lose or win fast. The "robust" ones are the first ones in the breach and keep fighting to their last standing moment.

Post Reply