Dions wrote: ↑
03 Jan 2018, 20:17
Big problem i keep hearing are the waiting times. I've found that a shocking majority of doctors take patients into surgery based on "triage", completely ignoring the most damaged marines in favor of those with light wounds. I try to remedy this as a CMO by constantly reminding my doctors that medical this round operates on a queue which ensures smaller wait times instead of some unnecessary triage system that leads to marines never leaving medical. Maybe have something on the wiki that tells all docs to adopt a "first come first serve" mentality, and just to generally pay more attention to the pile of broken bodies in the surgical hallway. Doing this, lowering the depletion rates on peri and IB, and decreasing the rate at which marines pop organs and break bones to resemble the pre-change rate of bone breaks may make this a less gruelling experience.
All this tells me is that marines with organ damage and IB are dying planetside before they can get to medical.
Wait times are usually relative to the ability of the doctor, the speed of the support staff, and the cooperation of marines who are waiting for treatment.
I don't know about people with internal bleeding not making it to medical and I also wasn't the only doctor so there could have been more, just none of them were my patients.
I know FOR SURE however that it wasn't people with organ damage dying in droves. Many people came up with organ damage, some even with critical organ failure like popped lungs, so I know for sure that the lack of Peridaxon healing organs has, at least, caused more people with organ damage to come to the ship.
In regards to wait times, I don't really know the minds of everyone I and the rest of medical treated that round but I would have liked to think we were pretty quick, we never had a very long wait time and typically cleared out most of our queues for most of the round (in which we either dealt with grabbing patients based on triage or based on whoever we grabbed first, when there only a few patients). Towards the end of the round however, the xenos boarded in the hangar and myself and another doctor who's last name was Bratton found ourselves to be the only remaining doctors in medbay. The others were either dead (as with the case of the doctors operating in OT 1 and OT 3) or were missing completely. At this point, Bratton had already been "filtering" or "prepping" patients for me most of the round and we had to go into overtime to complete the patients that our deceased colleagues left behind and the overwhelming amount of patients who were wounded from the evac of the planet and those who were wounded during the boarding.
At this point, the selection process was usually, "Whoever is at the door with their report when I finish with a patient gets to go next". On a few occasions however, I did default to a triage system of selection based on their relevant health bars.
Also, as a note, "Triage" is the assignment of degrees of urgency to wounds or illnesses to decide the order of treatment of a large number of patients or casualties. So when people grab the LEAST wounded person instead of the MOST wounded, they are likely either thinking it will be a lot quicker to heal the least wounded so that marine gets out in a time that is fast enough to not matter to the person who is heavily injured OR they aren't using a triage based system and are just grabbing the first person they see.