One-click machete scabbard

User avatar
adamkad2
Registered user
Posts: 145
Joined: 04 Jan 2017, 16:19
Byond ID: adamkad1

Re: One-click machete scabbard

Post by adamkad2 » 14 Mar 2017, 15:04

NoahKirchner wrote:A potential issue I see with this is with putting the machete away. The scabbard is actually very thin and hard to click on, so if you're trying to panic put it away, you're gonna have a bad time.

I almost prefer it like it is now, I just keep the box open and my mouse on the machete.
but honestly, why even carry the scabbard if you can just take out the machete and put it on your belt or suit
Last edited by adamkad2 on 22 Mar 2017, 14:17, edited 1 time in total.
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

User avatar
NoahKirchner
Registered user
Posts: 1502
Joined: 02 Aug 2016, 15:58
Location: Sea of Tranquility, Luna
Byond ID: NoahKirchner
Contact:

Re: One-click machete scabbard

Post by NoahKirchner » 14 Mar 2017, 15:06

adamkad2 wrote:bit honestly, why even carry the scabbard if you can just take out the machete and put it on your belt or suit
Because the noise is satisfying and I want to feel like a Napoleonic cavalryman.
► Show Spoiler

User avatar
Kiroking
Registered user
Posts: 45
Joined: 22 Feb 2017, 21:57
Byond ID: Kiroking

Re: One-click machete scabbard

Post by Kiroking » 29 Mar 2017, 12:27

As a person who collects knives let me tell you about sheathes and blades specifically for a machete. It doesn't really make sense for the machete to be as clunky as it is in its sheath(in game), you could argue that the user would have to unbutton the strap that holds the machete in place during movement (so if you fall it wont slide out). However this can be generally be done in one fluid motion while drawing the weapon, as most manufactures factor that need to be able to draw it quickly into the design. Since we are talking about military grade gear here I would be very surprised if this was not specifically included into the design.

Next somebody mentioned difficulty in drawing the weapon, if you notice weapon sheaths are most commonly angled on the backs of the marines (and on people in real life). This is for ease of the draw, for example move right hand above your right shoulder as if you were grabbing the machete off your back then proceed to pull it out as if you were casting a fishing rod from over your shoulder. If it were horizontal their would be difficulty in drawing the blade.

Finally somebody pointed out that this weapon is a machete and might require some additional training to draw or use. In reality this may vary depending on the type of weapon, but the machete is a simple weapon that's been used for centuries and has a single bladed edge which makes it so much easier to use then say a double edged long/short sword. while I can see a danger in cutting ones ear off Its unlikely unless the marine isent wearing a helmet while training. that trainning being standing in prep and practicing drawing then sheathing the blade.

Btw +1 hope my explanation helps.
Malcolm 'Holdout' Allister - Breacher, Squad Leader, Commander.
Fema 'Putyuk' Ditashki - Squad Medic, Doctor.
https://imgur.com/EDmhlpA
Predators killed: 5

User avatar
MrJJJ
Registered user
Posts: 1912
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: One-click machete scabbard

Post by MrJJJ » 30 Mar 2017, 08:49

NoahKirchner wrote:Because the noise is satisfying and I want to feel like a Napoleonic cavalryman.
Who can make the most noise with the machete competition when?

User avatar
McRipfist
Registered user
Posts: 345
Joined: 30 May 2016, 15:47
Location: Trenches, LV-624
Byond ID: McRipfist

Re: One-click machete scabbard

Post by McRipfist » 30 Mar 2017, 16:51

This gives a reason to use up that slot.
+1
Image

Diggman88
Registered user
Posts: 58
Joined: 22 Nov 2016, 03:50
Byond ID: Diggman88

Re: One-click machete scabbard

Post by Diggman88 » 09 Apr 2017, 17:29

+1 it's a sheath, should probably function like one.
Riktor Burns

SpaceFarer
Registered user
Posts: 55
Joined: 03 Dec 2015, 00:57

Re: One-click machete scabbard

Post by SpaceFarer » 13 Apr 2017, 16:38

+1

i agree that it should function like a real holster. and as far as "requiring too much skill" are you kidding me? a child can pull a sword out of its sheath, and a machete isnt even sword length. im pretty sure professional space soldiers can manage to unsheath a blade. if intention is clunkiness then that's just dumb... what about boot knife, suit holster? why SMG holster different from suit holster? is SMG intended to be a rare special weapon like machete? no, SMG is a piece of crap, but it still has the same imposed limitations as the machete.

User avatar
laserdogbad
Registered user
Posts: 37
Joined: 27 Dec 2016, 21:22
Byond ID: laserdog

Re: One-click machete scabbard

Post by laserdogbad » 20 Apr 2017, 16:15

+1 please make the machetes come out faster

User avatar
SagaSword
Registered user
Posts: 565
Joined: 02 Aug 2015, 19:58
Byond ID: Sagasword

Re: One-click machete scabbard

Post by SagaSword » 03 May 2017, 17:16

NoahKirchner wrote:A potential issue I see with this is with putting the machete away. The scabbard is actually very thin and hard to click on, so if you're trying to panic put it away, you're gonna have a bad time.

I almost prefer it like it is now, I just keep the box open and my mouse on the machete.
I agree, i prefer the Machete box just open all the time. Due to reasons above.
The Greatest Memer of all time!
Image
https://www.youtube.com/watch?v=VfsFV7VGBzI

User avatar
phil235
Dev Team
Dev Team
Posts: 577
Joined: 29 Mar 2017, 20:29
Byond ID: phil235

Re: One-click machete scabbard

Post by phil235 » 05 May 2017, 21:54

Implemented. One click to take the machete out of the scabbard.

Locked