New-round death/ghost persistancy

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Joined: 24 Apr 2016, 07:19

New-round death/ghost persistancy

Post by Sarah_U. » 13 May 2017, 07:37

Bug Description:
During new rounds, you cannot straight out join as a playable character (xeno) if the round has just started.
Same goes if you observe.
Same applies to ERT-join.

Steps to reproduce:
1. New round
2. Join xeno
3. Locked for 5 minutes / Ghost-time.

PS: Going observer reset your wait timer, which I believe is intentional, but clearly un-needed since we had a suggestion to remove that accepted if I recall (Would need to check it up).
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy. ...
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Posts: 583
Joined: 29 Mar 2017, 20:29
Byond: phil235

Re: New-round death/ghost persistancy

Post by phil235 » 13 Sep 2017, 12:33

fixed soon.